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Seems a pretty solid class. I just have one clarification needed for it, though. For thief skills I'm assuming that's a d100 roll, right? Because the first time I read it I just assumed it was d20 like the other mechanics in the game and was like...that math don't work. Unless I'm missing something else.

Hey Marian, Thanks for pointing that out. I clarified it so that it is a d20. Not sure where the math isn't working out? Just to be sure, the skill points you have are for distributing amongst the skills. So at level one you have to choose how to distribute the 20 points you have amongst the 8 skills. Is that the point of confusion or is there something else going on?

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Having just run the calculations on google, realized that I had overestimated the amount of skill points you were receiving. So at max level, it looks like if you distribute everything evenly between skills you get about 16 in each one, which sounds about right. I was looking at it with a min-max eye and being like, "I can max out all the useful skills within just a level or two".

It's not the most elegant solution, and not really one that's needed unless playing with min-maxers, but maybe certain tables could try setting a skill cap. Something like max skill at level 1 is 9, but then that cap increases by 1 every level. So instead of just maxing out the three skills you use most, you have to diversify just a bit. But again, not the most elegant solution and kind of convolutes what is an elegant system.

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LOVE IT!!! Your addition let me find The Vanilla Game. Thanks!!!

Excellent, thanks!